Clear with the skybox.
If a skybox is not set up, the Camera will clear with a backgroundColor. See Also: Camera.clearFlags property, camera component, Render Settings.
// Clear with a skybox
camera.clearFlags = CameraClearFlags.Skybox;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
camera.clearFlags = CameraClearFlags.Skybox;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
camera.clearFlags = CameraClearFlags.Skybox