WebCamTexture.Play

function Play () : void

Description

Starts the camera

Note that if you want to use WebCamTextures in the web player, you need to get the user's permission to do so. Call Application.RequestUserAuthorization before creating a WebCamTexture.

// Starts the default camera and assigns the texture to the current renderer
function Start () {
var webcamTexture : WebCamTexture = WebCamTexture();
renderer.material.mainTexture = webcamTexture;
webcamTexture.Play();
}