Home
Manual
Reference
Scripting
Scripting Reference
TerrainCollider
.terrainData
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Attributes
Enumerations
History
Index
TerrainCollider
All Members
Variables
terrainData
Inherited Variables
animation
attachedRigidbody
audio
bounds
camera
collider
constantForce
enabled
gameObject
guiText
guiTexture
hideFlags
hingeJoint
isTrigger
light
material
name
networkView
particleEmitter
particleSystem
renderer
rigidbody
sharedMaterial
tag
transform
Inherited Functions
BroadcastMessage
ClosestPointOnBounds
CompareTag
GetComponent
GetComponentInChildren
GetComponents
GetComponentsInChildren
GetInstanceID
Raycast
SendMessage
SendMessageUpwards
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
var
terrainData :
TerrainData
Description
The terrain that stores the heightmap