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ModelImporterClipAnimation
.keepAdditionalBonesAnimation
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Index
ModelImporterClipAnimation
All Members
Variables
cycleOffset
firstFrame
heightFromFeet
heightOffset
keepAdditionalBonesAnimation
keepOriginalOrientation
keepOriginalPositionXZ
keepOriginalPositionY
lastFrame
lockRootHeightY
lockRootPositionXZ
lockRootRotation
loop
loopPose
mirror
name
rotationOffset
takeName
wrapMode
var
keepAdditionalBonesAnimation :
boolean
Description
Imports all non-humanoid bones that are in the the file