ILocalUser.LoadFriends

function LoadFriends (callback : System.Action<bool>) : void

Description

Fetches the friends list of the logged in user.

The friends list on the Social.localUser instance is populated if this call succeeds.

Social.localUser.LoadFriends (success => {
Debug.Log (success ? "Loaded " + Social.localUser.friends.Length + " friends" : "Loading friends failed");
});