Adds an element with the specified key and value into the Hashtable.
// Adds 2 elements to a hash table.
var h : Hashtable;
h = new Hashtable();
h.Add(1,"one");
h.Add(2,"two");
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Hashtable h;
void Example() {
h = new Hashtable();
h.Add(1, "one");
h.Add(2, "two");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public h as Hashtable
def Example():
h = Hashtable()
h.Add(1, 'one')
h.Add(2, 'two')