Red component of the color.
var color : Color32 = Color.white;
color.r = 0;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color32 color = Color.white;
void Example() {
color.r = 0;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public color as Color32 = Color.white
def Example():
color.r = 0