AssetPostprocessor.LogWarning

function LogWarning (warning : String, context : Object = null) : void

Description

Logs an import warning to the console.

Pass an asset as the second argument to link the warning to the asset in the editor.

See Also: Debug.LogWarning.

// Compress all the imported audio files and 
// report a warning when the importer sound is 2D.

class PreprocessAudioSettings extends AssetPostprocessor {
function OnPreprocessAudio() {
var importer : AudioImporter = assetImporter;
importer.format = AudioImporterFormat.Compressed;
if(!importer.threeD)
LogWarning(assetPath + " is a 2D sound");
}
}