How lines of text are aligned (Left, Right, Center)
GetComponent(TextMesh).alignment = TextAlignment.Left;
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { GetComponent<TextMesh>().alignment = TextAlignment.Left; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): GetComponent[of TextMesh]().alignment = TextAlignment.Left