PlayerSettings
.runInBackground
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Index
PlayerSettings
All Members
Class Variables
accelerometerFrequency
advancedLicense
allowedAutorotateToLandscapeLeft
allowedAutorotateToLandscapeRight
allowedAutorotateToPortrait
allowedAutorotateToPortraitUpsideDown
aotOptions
apiCompatibilityLevel
bundleIdentifier
bundleVersion
captureSingleScreen
colorSpace
companyName
debugUnloadMode
defaultInterfaceOrientation
defaultIsFullScreen
defaultScreenHeight
defaultScreenWidth
defaultWebScreenHeight
defaultWebScreenWidth
displayResolutionDialog
iPhoneBundleIdentifier
keyaliasPass
keystorePass
MTRendering
productName
ps3BackgroundPath
ps3BootCheckMaxSaveGameSizeKB
ps3DLCConfigPath
ps3ReservedMemorySizeMB
ps3SaveGameSlots
ps3SoundPath
ps3ThumbnailPath
ps3TitleConfigPath
ps3TrialMode
ps3TrophyCommId
ps3TrophyCommSig
ps3TrophyPackagePath
resolutionDialogBanner
runInBackground
statusBarHidden
strippingLevel
stripUnusedMeshComponents
use32BitDisplayBuffer
useMacAppStoreValidation
useOSAutorotation
usePlayerLog
xboxDeployKinectResources
xboxEnableAvatar
xboxEnableKinect
xboxEnableKinectAutoTracking
xboxEnableSpeech
xboxGenerateSpa
xboxImageXexFilePath
xboxSkinOnGPU
xboxSpaFilePath
xboxSpeechDB
xboxSplashScreen
xboxTitleId
Class Functions
GetIconsForTargetGroup
GetIconSizesForTargetGroup
HasAspectRatio
SetAspectRatio
SetIconsForTargetGroup
static
var
runInBackground :
boolean
Description
If enabled, your game will continue to run after lost focus.