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The line spacing multiplier.
This is multiplied with the line spacing defined in the font.
// Double line spacing
guiText.lineSpacing = 2.0;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
guiText.lineSpacing = 2.0F;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
guiText.lineSpacing = 2.0F