ControllerColliderHit.gameObject Manual     Reference     Scripting  
Scripting > Runtime Classes > ControllerColliderHit
ControllerColliderHit.gameObject

var gameObject : GameObject

Description

The game object that was hit by the controller.

JavaScript
// Objects we touch, move them to position (0, 0, 0)
function OnControllerColliderHit(hit : ControllerColliderHit) {
hit.gameObject.transform.position = Vector3.zero;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnControllerColliderHit(ControllerColliderHit hit) {
hit.gameObject.transform.position = Vector3.zero;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnControllerColliderHit(hit as ControllerColliderHit):
hit.gameObject.transform.position = Vector3.zero