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Echo delay in ms. 10 to 5000. Default = 500.
// Set the delay on the chorus filter to the max working value.
@script RequireComponent(AudioSource)
@script RequireComponent(AudioEchoFilter)
function Start() {
GetComponent(AudioEchoFilter).delay = 5000;
}
using UnityEngine;
using System.Collections;
[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(AudioEchoFilter))]
public class example : MonoBehaviour {
void Start() {
GetComponent<AudioEchoFilter>().delay = 5000;
}
}
import UnityEngine
import System.Collections
[RequireComponent(AudioSource)]
[RequireComponent(AudioEchoFilter)]
class example(MonoBehaviour):
def Start():
GetComponent[of AudioEchoFilter]().delay = 5000