Projector.fieldOfView Manual     Reference     Scripting  
Scripting > Runtime Classes > Projector
Projector.fieldOfView

var fieldOfView : float

Description

The field of view of the projection in degrees.

This is the vertical field of view; horizontal FOV varies depending on the aspectRatio. Field of view is ignored when projector is orthographic (see orthographic). See Also: projector component.

JavaScript
function Start() {
var proj : Projector = GetComponent(Projector);
proj.fieldOfView = 80.0;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.fieldOfView = 80.0F;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
proj as Projector = GetComponent[of Projector]()
proj.fieldOfView = 80.0F