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Returns how many elements are in the hashtable.
// Prints the number of elements in a new Hashtable
var ht : Hashtable;
ht = new Hashtable();
Debug.Log("Hashtable has " + ht.Count + " elements.");
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Hashtable ht;
void Example() {
ht = new Hashtable();
Debug.Log("Hashtable has " + ht.Count + " elements.");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public ht as Hashtable
def Example():
ht = Hashtable()
Debug.Log((('Hashtable has ' + ht.Count) + ' elements.'))