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Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls.
The padding property is used to determine the size of the thumb.
// Modifies only the horizontal slider thumb style of the current GUISkin
var hSliderValue : float = 0.0;
var style : GUIStyle;
function OnGUI () {
GUI.skin.horizontalSliderThumb = style;
hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public float hSliderValue = 0.0F;
public GUIStyle style;
void OnGUI() {
GUI.skin.horizontalSliderThumb = style;
hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public hSliderValue as single = 0.0F
public style as GUIStyle
def OnGUI():
GUI.skin.horizontalSliderThumb = style
hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F)