Texture2D.Resize Manual     Reference     Scripting  
Scripting > Runtime Classes > Texture2D
Texture2D.Resize

function Resize (width : int, height : int, format : TextureFormat, hasMipMap : boolean) : boolean

Description

Resizes the texture.

Changes size of texture to width by height, format to textureFormat and optionally creates mip maps. After resizing, texture pixels will be undefined. This function is very similar to the texture constructor, except it works on existing texture object.

Call Apply to actually upload the changed pixels to the graphics card.

The texture has to have Is Readable flag set in the import settings.

function Resize (width : int, height : int) : boolean

Description

Resizes the texture.

Changes size of texture to width by height. After resizing, texture pixels will be undefined. This function is very similar to texture constructor, except it works on existing texture object.

Call Apply to actually upload the changed pixels to the graphics card.

The texture has to have Is Readable flag set in the import settings.