A plane primitive
See Also: GameObject.CreatePrimitive
// Creates a plane primitivefunction Start () { var plane : GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane);}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Plane); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): plane as GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane)