ModelImporter
.animationWrapMode
Manual
Reference
Scripting
Scripting
>
Editor Classes
>
ModelImporter
ModelImporter
.animationWrapMode
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Attributes
Enumerations
History
Index
ModelImporter
All Members
Variables
addCollider
animationCompression
animationPositionError
animationRotationError
animationScaleError
animationWrapMode
bakeIK
clipAnimations
generateAnimations
generateSecondaryUV
globalScale
importMaterials
isBakeIKSupported
isTangentImportSupported
isUseFileUnitsSupported
materialName
materialSearch
meshCompression
normalImportMode
normalSmoothingAngle
optimizeMesh
secondaryUVAngleDistortion
secondaryUVAreaDistortion
secondaryUVHardAngle
secondaryUVPackMargin
splitAnimations
splitTangentsAcrossSeams
swapUVChannels
tangentImportMode
useFileUnits
Inherited Variables
assetPath
hideFlags
name
Inherited Functions
GetInstanceID
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
GetAtPath
Instantiate
operator !=
operator ==
operator bool
var
animationWrapMode :
WrapMode
Description
The default wrap mode for the generated animation clips.
See Also:
WrapMode,
AnimationClip.wrapMode