HandleUtility
.PickGameObject
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HandleUtility
.PickGameObject
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HandleUtility
All Members
Class Variables
acceleration
niceMouseDelta
niceMouseDeltaZoom
Class Functions
AddControl
AddDefaultControl
CalcLineTranslation
ClosestPointToArc
ClosestPointToDisc
ClosestPointToPolyLine
DistancePointBezier
DistancePointLine
DistancePointToLine
DistancePointToLineSegment
DistanceToArc
DistanceToCircle
DistanceToDisc
DistanceToLine
DistanceToPolyLine
DistanceToRectangle
GetHandleSize
GUIPointToWorldRay
PickGameObject
PickRectObjects
PointOnLineParameter
PopCamera
ProjectPointLine
PushCamera
RaySnap
Repaint
WorldPointToSizedRect
WorldToGUIPoint
static
function
PickGameObject (position :
Vector2
, selectPrefabRoot :
boolean
) :
GameObject
Description
Pick game object closest to specified position.