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Try to search for a GUIStyle. This functions returns null and does not give an error.
// Checks if a style name exists
var aStyleName : String = "A Style I have";
function OnGUI() {
if(GUI.skin.FindStyle(aStyleName) == null) {
Debug.LogWarning("No style named \"" + aStyleName + "\" could be found");
}
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public string aStyleName = "A Style I have";
void OnGUI() {
if (GUI.skin.FindStyle(aStyleName) == null)
Debug.LogWarning("No style named \"" + aStyleName + "\" could be found");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public aStyleName as string = 'A Style I have'
def OnGUI():
if GUI.skin.FindStyle(aStyleName) == null:
Debug.LogWarning((('No style named "' + aStyleName) + '" could be found'))