var tooltip : String
Description
The tooltip of this element.
The tooltip associated with this content. Read GUItooltip to get the tooltip of the gui element the user is currently over.
function OnGUI () {
GUI.Button (Rect (0, 0, 100, 20), GUIContent ("A Button", "This is the tooltip"));
GUI.Label (Rect (0, 40, 100, 40), GUI.tooltip);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
GUI.Button(new Rect(0, 0, 100, 20), new GUIContent("A Button", "This is the tooltip"));
GUI.Label(new Rect(0, 40, 100, 40), GUI.tooltip);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnGUI():
GUI.Button(Rect(0, 0, 100, 20), GUIContent('A Button', 'This is the tooltip'))
GUI.Label(Rect(0, 40, 100, 40), GUI.tooltip)