ControllerColliderHit.moveLength Manual     Reference     Scripting  
Scripting > Runtime Classes > ControllerColliderHit
ControllerColliderHit.moveLength

var moveLength : float

Description

How far the character has travelled until it hit the collider.

Note that this can is different from what you pass to CharacterController.Move, because all movement is constrained by collisions.

JavaScript
function OnControllerColliderHit(hit : ControllerColliderHit) {
Debug.Log(hit.moveLength);
}