Which blend mode should be used?
// Set the leanLeft animation to blend additivelyanimation["leanLeft"].blendMode = AnimationBlendMode.Additive;
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { animation["leanLeft"].blendMode = AnimationBlendMode.Additive; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): animation['leanLeft'].blendMode = AnimationBlendMode.Additive