This version of Unity is unsupported.
Method group is Obsolete
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsFormat.ShadowAuto

Obsolete Enum member GraphicsFormat.ShadowAuto has been deprecated. Use GraphicsFormat.None as a color format to indicate depth only rendering and DefaultFormat to get the default shadow buffer format.

Description

Deprecated. Use GraphicsFormat.None as a color format instead to indicate depth-only rendering and ShadowSamplingMode.CompareDepths to enable shadowmap sampling. Use DefaultFormat to get the default shadow buffer format.