This version of Unity is unsupported.
Removed

Network.DestroyPlayerObjects

Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Declaration

public static void DestroyPlayerObjects(NetworkPlayer playerID);

Description

Destroy all the objects based on view IDs belonging to this player.

This should only be called when running as a server. It is, for example, meant to to clean up networked objects left by a disconnected player.