class in UnityEngine.iOS
/
Implemented in:UnityEngine.CoreModule
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CloseiOS.LocalNotification is a wrapper around the UILocalNotification class found in the Apple UIKit framework and is only available on iPhone/iPad/iPod Touch.
It represents notifications that an application can schedule for presentation to its user at specific dates and times.
The operating system is responsible for delivering the notification at the specified time.
Local notifications are similar to remote notifications but are scheduled and delivered locally and do not require connection with remote servers.
Local notifications are scheduled and handled using NotificationServices class.
defaultSoundName | The default system sound. (Read Only) |
alertAction | The title of the action button or slider. |
alertBody | The message displayed in the notification alert. |
alertLaunchImage | Identifies the image used as the launch image when the user taps the action button. |
alertTitle | A short description of the reason for the alert. |
applicationIconBadgeNumber | The number to display as the application's icon badge. |
fireDate | The date and time when the system should deliver the notification. |
hasAction | A boolean value that controls whether the alert action is visible or not. |
repeatCalendar | The calendar type (Gregorian, Chinese, etc) to use for rescheduling the notification. |
repeatInterval | The calendar interval at which to reschedule the notification. |
soundName | The name of the sound file to play when an alert is displayed. |
timeZone | The time zone of the notification's fire date. |
userInfo | A dictionary for passing custom information to the notified application. |
LocalNotification | Creates a new local notification. |
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