VertexHelper.AddVert

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void AddVert(Vector3 position, Color32 color, Vector2 uv0, Vector2 uv1, Vector3 normal, Vector4 tangent);
public void AddVert(Vector3 position, Color32 color, Vector2 uv0);
public void AddVert(UIVertex v);

Description

Add a single vertex to the stream.

Did you find this page useful? Please give it a rating: