Callback executed when the value of the slider is changed.
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public Slider mainSlider;
public void Start() { //Adds a listener to the main slider and invokes a method when the value changes. mainSlider.onValueChanged.AddListener(delegate {ValueChangeCheck(); }); }
// Invoked when the value of the slider changes. public void ValueChangeCheck() { Debug.Log(mainSlider.value); } }
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