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public void Select();


Selects this Selectable.

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // required when using UI elements in scripts
using UnityEngine.EventSystems;// Required when using Event data.

public class ExampleClass : MonoBehaviour// required interface when using the OnSelect method. { public InputField myInputField;

//Do this OnClick. public void SaveGame() { //Makes the Input Field the selected UI Element. myInputField.Select(); } }

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