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CloseReturns whether the selectable is currently 'highlighted' or not.
Use this to check if the selectable UI element is currently highlighted.
//Create a UI element. To do this go to Create>UI and select from the list. Attach this script to the UI GameObject to see this script working. The script also works with non-UI elements, but highlighting works better with UI.
using UnityEngine; using UnityEngine.UI;
//Use the Selectable class as a base class to access the IsHighlighted method public class Example : Selectable { void Update() { //Check if the GameObject is being highlighted if (IsHighlighted() == true) { //Output that the GameObject was highlighted, or do something else Debug.Log("Selectable is Highlighted"); } } }
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