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public bool interactable;


Use to enable or disable the ability to select a selectable UI element (for example, a Button).

Use this or enable the checkbox in the Inspector of a selectable UI element. When disabled, the UI element appears grayed out.

//Attach this script to a GameObject.
//Attach a Button (Create>UI>Button) to the Start Button field in the Inspector of your GameObject.
//In Play mode, press space to toggle the interactability of the Button.

using UnityEngine; using UnityEngine.UI; // required when using UI elements in scripts

public class Try : MonoBehaviour { //Make sure to attach a Button in the Inspector public Button startButton;

void Update() { //Press the space key to toggle between the Button being interactable or not if (Input.GetKeyDown(KeyCode.Space)) { //Toggle interactable state of the Button on and off startButton.interactable = !startButton.interactable; } } }

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