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public bool isFocused;


Does the InputField currently have focus and is able to process events.

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public GameObject mainInputField;

void Update() { //If the input field is focused, change its color to green. if (mainInputField.GetComponent<InputField>().isFocused == true) { mainInputField.GetComponent<Image>().color =; } } }

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