options | The list of OptionData to add. |
Add multiple options to the options of the Dropdown based on a list of OptionData objects.
options | The list of text strings to add. |
Add multiple text-only options to the options of the Dropdown based on a list of strings.
Add a List of string messages to the Dropdown. The Dropdown shows each member of the list as a separate option.
//Create a new Dropdown GameObject by going to the Hierarchy and clicking Create>UI>Dropdown. Attach this script to the Dropdown GameObject.
using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { //Create a List of new Dropdown options List<string> m_DropOptions = new List<string> { "Option 1", "Option 2"}; //This is the Dropdown Dropdown m_Dropdown;
void Start() { //Fetch the Dropdown GameObject the script is attached to m_Dropdown = GetComponent<Dropdown>(); //Clear the old options of the Dropdown menu m_Dropdown.ClearOptions(); //Add the options created in the List above m_Dropdown.AddOptions(m_DropOptions); } }
options | The list of Sprites to add. |
Add multiple image-only options to the options of the Dropdown based on a list of Sprites.
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