TerrainLayerUtility.ValidateDiffuseTextureUI

public static void ValidateDiffuseTextureUI(Texture2D texture);

Parameters

textureThe texture to validate.

Description

Checks whether the texture is a valid TerrainLayer diffuse texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.

A valid diffuse texture must have Repeat wrap mode and mipmaps enabled.

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