SystemInfo.supportsAsyncCompute

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool supportsAsyncCompute;

Description

Returns true when the platform supports asynchronous compute queues and false if otherwise.

Note that asynchronous compute queues are only supported on PS4.

Did you find this page useful? Please give it a rating: