Utility methods related to stages.
GetCurrentStageHandle | Get the current stage being edited. |
GetMainStageHandle | Get the main stage which contains all the currently open regular Scenes. |
GetStageHandle | Get the stage in which the given GameObject exists. |
GoBackToPreviousStage | Navigate the Editor to the previous stage. |
GoToMainStage | Navigate the Editor to the main stage. |
IsGameObjectRenderedByCamera | Is the given GameObject rendered by the given Camera? |
PlaceGameObjectInCurrentStage | Place the given GameObject in the current stage being edited. |
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