Specifies which parts of the render state that is overriden.
In order to override multiple parts of the render state, the desired values should be logically OR'd together.
See Also: RenderStateBlock.
| Nothing | No render states are overridden. |
| Blend | When set, the blend state is overridden. |
| Raster | When set, the raster state is overridden. |
| Depth | When set, the depth state is overridden. |
| Stencil | When set, the stencil state and reference value is overridden. |
| Everything | When set, all render states are overridden. |
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