Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

cullingModeControls which sides of polygons should be culled (not drawn).
offsetUnitsScales the minimum resolvable depth buffer value.
offsetFactorScales the maximum Z slope.

Description

Creates a new raster state with the given values.

Did you find this page useful? Please give it a rating: