Plane.Set3Points

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void Set3Points(Vector3 a, Vector3 b, Vector3 c);

Parameters

aFirst point in clockwise order.
bSecond point in clockwise order.
cThird point in clockwise order.

Description

Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.

Did you find this page useful? Please give it a rating: