HandleUtility.GetHandleSize

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static float GetHandleSize(Vector3 position);

Parameters

positionThe position of the handle in 3d space.

Returns

float A constant screen-size for the handle, based on the distance between from the supplied handle's position to the camera.

Description

Get world space size of a manipulator handle at given position.

Uses the current camera to calculate suitable size.

Did you find this page useful? Please give it a rating: