GUIContent.image

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public Texture image;

Description

The icon image contained.

using UnityEngine;

public class ExampleScript : MonoBehaviour { public Texture icon;

void OnGUI() { if (!icon) { Debug.LogError("Add a texture on the inspector first"); return; } GUI.Button(new Rect(0, 0, 100, 20), new GUIContent(icon)); } }

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