Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.HasMesh

public bool HasMesh(int nameID);
public bool HasMesh(string name);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Returns true if visual effect can override this named mesh.

Did you find this page useful? Please give it a rating: