Experimental: this API is experimental and might be changed or removed in the future.

ISpritePhysicsOutlineDataProvider.SetTessellationDetail

public void SetTessellationDetail(GUID guid, float value);

Parameters

guidGUID of the SpriteRect.
valueThe tessellation value.

Description

Given a GUID, sets the tessellation detail. Tessellation value should be between 0 to 1.

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