class in UnityEngine.Experimental.TerrainAPI
/
Implemented in:UnityEngine.TerrainModule
A set of utility functions for custom terrain paint tools.
BeginPaintHeightmap | Helper function to set up a PaintContext for modifying the heightmap of one or more Terrain tiles. |
BeginPaintTexture | Helper function to set up a PaintContext for modifying the alphamap of one or more Terrain tiles. |
BuildTransformPaintContextUVToPaintContextUV | Builds a Scale & Offset transform to convert between one PaintContext's UV space and another PaintContext's UV space. |
CalculateBrushTransform | Creates a BrushTransform from the input parameters. |
CollectNormals | Helper function to set up a PaintContext that collects mesh normal data from one or more Terrain tiles. |
EndPaintHeightmap | Helper function for completing a heightmap modification. |
EndPaintTexture | Helper function for completing a texture alphamap modification. |
FindTerrainLayerIndex | Finds the index of a TerrainLayer in a Terrain tile. |
GetBlitMaterial | Returns the default material for blitting operations. |
GetBuiltinPaintMaterial | Returns the built-in in paint material used by the built-in tools. |
GetCopyTerrainLayerMaterial | Returns the default copy terrain layer material. |
GetTerrainAlphaMapChecked | Returns the alphamap texture at mapIndex. |
ReleaseContextResources | Releases the allocated resources of the specified PaintContext. |
SetupTerrainToolMaterialProperties | Sets up all of the material properties used by functions in TerrainTool.cginc. |
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