Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Then the free sample count falls below this threshold, the AudioSampleProvider.sampleFramesAvailable event and associated native is emitted.
The associated native event handler, set with Experimental.Audio.AudioSampleProvider.SetSampleFramesAvailableNativeEventHandler is also invoked.
Did you find this page useful? Please give it a rating: