Editor.DrawDefaultInspector

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public bool DrawDefaultInspector();

Description

Draws the built-in inspector.

Call this method, within the OnInspectorGUI method, to automatically draw the inspector. This is useful if you want to add a few buttons without having to redo the entire inspector. See Also: OnInspectorGUI.

// This example shows a custom inspector for an
// object "MyPlayer", which has a variable speed.
using UnityEngine;
using UnityEditor;
using System.Collections;

[CustomEditor(typeof(MyPlayer))] public class Example : Editor { public override void OnInspectorGUI() { MyPlayer targetPlayer = (MyPlayer)target; EditorGUILayout.LabelField ("Some help", "Some other text");

targetPlayer.speed = EditorGUILayout.Slider ("Speed", targetPlayer.speed, 0, 100);

// Show default inspector property editor DrawDefaultInspector (); } }

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