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|updateMipmaps||When set to true, mipmap levels are recalculated.|
|makeNoLongerReadable||When set to true, system memory copy of a texture is released.|
true, the mipmap levels are recalculated as well, using
the base level as a source. Usually you want to use
true in all cases except when
you've modified the mip levels yourself using SetPixels.
Apply is a potentially expensive operation, so you'll want to change as many pixels as possible between
See Also: SetPixel, SetPixels functions.
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