CompilationPipeline.GetPrecompiledAssemblyPaths

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static string[] GetPrecompiledAssemblyPaths(Compilation.CompilationPipeline.PrecompiledAssemblySources precompiledAssemblySources);

Parameters

precompiledAssemblySourcesDetermines which assembly paths will be returned.

Returns

string[] An array of paths to precompiled assemblies.

Description

Returns the paths to the precompiled assemblies which are included when building editor assemblies and match any of the given PrecompiledAssemblySources.

Did you find this page useful? Please give it a rating: