struct in UnityEngine.Audio
/
Implemented in:UnityEngine.AudioModule
Implements interfaces:IPlayableOutput
A IPlayableOutput implementation that will be used to play audio.
NOTE: You can use PlayableOutputExtensions methods with AudioPlayableOutput objects.
| Null | Returns an invalid AudioPlayableOutput. |
| GetEvaluateOnSeek | Gets the state of output playback when seeking. |
| SetEvaluateOnSeek | Controls whether the output should play when seeking. |
| Create | Creates an AudioPlayableOutput in the PlayableGraph. |
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